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See:
Description
| Interface Summary | |
|---|---|
| PhysicalHalo | This class represents the physical halo of an agent, i.e. |
| Class Summary | |
|---|---|
| CircularPhysicalHalo | This class represents the physical halo of an agent (a ground surface in which other agents are perceived), where agents are perceived under a particular distance. |
| ConePhysicalHalo | This class represents the physical halo of an agent (a ground surface in which other agents are perceived), where agents are perceived in a cone. |
| HaloBuilder | This class provides tools that help the construction of a surface used by agents to perceive other agents in the environment. |
| PhysicalHaloBasedOnArea | This class represents the physical halo of an agent (a ground surface in which other agents are perceived)
based on the Area java class. |
This package provides the classes required to design the model of a simulation in JEDI.
This package and its subpackage are the fruits of works lead by the SMAC (which stands for "Systèmes Multi-Agents et Comportements" -- i.e. Multi-Agent Systems and Behavior in english) Research Team, from the University of Lille, France.
This version of JEDI was written by :
Contact : philippe (d) mathieu (a) lifl (d) fr
Replace (d) with a dot, and (a) with an @.
This package contains all classes that make possible to design agents halo.
This package contains three classes and an interface :
HaloBuilder, which is tool class that helps the
construction of agents halo -- i.e. build the surface of the environment
agents are able to perceive.
PhysicalHalo, from which all halo implementation inherit.
PhysicalHaloBasedOnArea and
CircularPhysicalHalo, which are concrete implementations
of agents halo, and are created thanks to the HaloBuilder class.
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