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Géry Casiez

Maître de conférences en informatique, HDR

Contact

Recherche
IRCICA, bureau 210
Parc scientifique de la Haute Borne
50, Avenue Halley
B.P. 70478
59658 Villeneuve d'Ascq cedex
Tel: 03 62 53 15 68

Enseignement
Bâtiment M3, bureau 321
Université Lille 1
Cité scientifique
59655 Villeneuve d'Ascq Cédex
Tel: 03 20 43 59 22

E-mail: gery (point) casiez (arobase) lifl (point) fr

Activités

Je suis maître de conférences à l'université de Lille 1 depuis septembre 2005. J'effectue mes enseignements au sein de l'UFR IEEA et ma recherche au sein de l'équipe MINT du LIFL, également équipe projet INRIA.

Enseignements

Charges collectives

Recherche

Mon domaine de recherche est l'Interaction Homme Machine. Je m'intéresse plus particulièrement au développement de nouvelles métaphores, techniques et périphériques d'interaction (avec ou sans retour haptique) pour les interfaces 2D et 3D. Mes recherches portent également sur l'évaluation d'interfaces et le développement de modèles de performances associés.

Publications

Articles de conférences internationales avec comité de lecture

How low can you go? Human limits in small unidirectional mouse movements. CHI 2013
    27. Aceituno, J., Casiez, G. & Roussel, N. (2013). How low can you go? Human limits in small unidirectional mouse movements. To appear in proceedings of CHI'13, the 31th Conference on Human Factors in Computing Systems, 4 pages. ACM Press. AR: xxx/1963 (19%).
Small, Medium, or Large? Estimating the User-Perceived Scale of Stroke Gestures. CHI 2013
    26. Vatavu, R.D., Casiez, G. & Grisoni, L. (2013). Small, Medium, or Large? Estimating the User-Perceived Scale of Stroke Gestures. To appear in proceedings of CHI'13, the 31th Conference on Human Factors in Computing Systems, 4 pages. ACM Press. AR: xxx/1963 (19%).
Giving a hand to the eyes: leveraging input accuracy for subpixel interaction. UIST 2012
Exposing and understanding scrolling transfer functions. UIST 2012
Mockup Builder: Direct 3D Modeling On and Above the Surface in a Continuous Interaction Space. GI 2012
1€ Filter: A Simple Speed-based Low-pass Filter for Noisy Input in Interactive Systems. CHI 2012
Hand Occlusion on a Multi-Touch Tabletop. CHI 2012
    21. Vogel, D. & Casiez, G. (2012). Hand Occlusion on a Multi-Touch Tabletop. In proceedings of CHI'12, the 30th Conference on Human Factors in Computing Systems, 2307-2316. ACM Press. DOI link AR: 370/1577 (23%).
Design of a Transparent Tactile Stimulator. Haptics Symposium 2012
    20. Giraud, F., Amberg, M., Lemaire-Semail, B. & Casiez, G. (2012). Design of a Transparent Tactile Stimulator. In proceedings of Haptics Symposium 2012, the 20th Symposium on Haptic Interfaces for Virtual Environments and Teleoperator Systems. 485-489. IEEE Computer Society. DOI link AR: 89/146 (61%).
No more bricolage! Methods and tools to characterize, replicate and compare pointing transfer functions. UIST 2011
Conté: Multimodal Input Inspired by an Artist's Crayon. UIST 2011
Estimating the Perceived Difficulty of Pen Gestures. Interact 2011
Surfpad: Riding Towards Targets on a Squeeze Film Effect. CHI 2011
    16. Casiez, G., Roussel, N., Vanbelleghem, R. & Giraud, F. (2011). Surfpad: Riding Towards Targets on a Squeeze Film Effect. In proceedings of CHI'11, the 29th Conference on Human Factors in Computing Systems, 2491-2500. ACM Press. DOI link AR: 409/1540 (26%). Honorable mention award Honorable mention award (top 5%)
The Effect of DOF Separation in 3D Manipulation Tasks with Multi-touch Displays. VRST 2010
Push-and-Pull Switching. CHI 2010
Buttonless Clicking. VR 2010
3D Positioning Techniques for Multi-touch Displays. 3DUI 2010
Hand Occlusion with Tablet-sized Direct Pen Input. CHI 2009
    11. Vogel, D., Cudmore, M., Casiez, G., Balakrishnan, R. & Keliher, L. (2009). Hand Occlusion with Tablet-sized Direct Pen Input. In Proceedings of CHI'09, the 27th Conference on Human Factors in Computing Systems, 557-566. ACM Press. DOI link AR:271/1130 (24%).
A Performance Model of Selection Techniques for P300-Based Brain-Computer Interfaces. CHI 2009
The Effect of Spring Stiffness and Control-Display Gain with an Elastic Rate Control Pointing Device. CHI 2008
Evaluation of Square Gratings Rendering by Dynamic Touch for Co-located Tactile Displays Haptics Symposium 2008
Eye-Tracking System to Improve Depth-of-Field Blur Effects and Camera Motions VR 2008
RubberEdge UIST 2007
Depth-of-Field Blur Effects VRST 2007
WH05
APCHI04
EH03
VRIC03

Articles de conférences nationales avec comité de lecture

Méthodologie de conception de textures pour les interfaces tactiles à frottement programmable. ErgoIHM 2012
    4. Potier, L., Pietrzak, T., Casiez, G. & Roussel, N. (2012). Méthodologie de conception de textures pour les interfaces tactiles à frottement programmable. In Proceedings of ErgoIHM 2012, 132-139. ACM press. AR: 24/53 (45%).
Technique multi-points indirecte relative pour l'interaction avec des écrans de grandes dimensions. ErgoIHM 2012
    3. Gilliot, J., Casiez, G. & Roussel, N. (2012). Technique multi-points indirecte relative pour l'interaction avec des écrans de grandes dimensions. In Proceedings of ErgoIHM 2012, 63-66. ACM press. YouTube video link AR: 21/54 (39%).
Efficacité et robustesse aux distracteurs d'un retour tactile pour faciliter le pointage. IHM 2010
 Méthode de Détermination des Fonctions de Gains. IHM 2010

Journaux

Mockup Builder: 3D Modeling On and Above the Surface. CAG 2013
    4. De Araùjo, B. R., Casiez, G., Jorge, J. A. & Hachet, M. (2013). Mockup Builder: 3D Modeling On and Above the Surface. To appear in Computer & Graphics. Elsevier. 13 pages.
Integrality and Separability of Multi-touch Interaction Techniques in 3D Manipulation Tasks. IEEE TVCG 2011
    3. Martinet, A., Casiez, G. & Grisoni, L. (2012). Integrality and Separability of Multi-touch Interaction Techniques in 3D Manipulation Tasks. IEEE Transactions on Visualization and Computer Graphics. IEEE Computer Society, volume 18, issue 3, 369-380. DOI link
The Impact of Control-Display Gain on User Performance in Pointing Tasks. HCI Journal 2008
Automatic, Real-Time, Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. Computer Graphics and Applications 2008

Brevets

Posters, démonstrations & ateliers

Modeling On and Above a Stereoscopic Multitouch Display. CHI 2012
    5. De Araùjo, B. R., Casiez, G., Jorge, J. A. & Hachet, M. (2012). Modeling On and Above a Stereoscopic Multitouch Display. ACM CHI Workshop "The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces". In proceedings of EA CHI'12, the 30th Conference on Human Factors in Computing Systems, 79-86. ACM Press. AR:16/33 (48%).
Design of a transparent tactile stimulator. HS 2012
    4. Giraud, F., Amberg, M., Semail, B., Casiez, G., Olivo, P. & Roussel, N. (2012). Transparent tactile devices based on the squeeze film air bearing. Hands-on demonstration, Haptics Symposium 2012, the 20th Symposium on Haptic Interfaces for Virtual Environments and Teleoperator Systems. Best paper Nominated as a candidate for the best poster award
STIMTAC, a tactile input device with programmable friction. UIST 2011
    3. Amberg, M., Giraud, F., Semail, B., Olivo, P., Casiez, G. & Roussel, N. (2011). STIMTAC, a tactile input device with programmable friction. In Extended proceedings of UIST'11, the 24th ACM Symposium on User Interface Software and Technology, 7-8. ACM Press. QuickTime video link DOI link Best Demo Award (second place)
Comparing most recent 3D manipulation techniques for multi-touch displays. ITS 2010
3D Positioning Techniques for Multi-touch Displays. 3DUI 2010

Autres publications

PJE Interface multitouch
REACTIVE

Thèse

Rapports

Encadrements de thèses

Jury de thèses

Mathieu Nancel, Suzanne Tak (rapporteur), Guillaume Faure, Sylvain Malacria, Olivier Bau, Fabrice Dècle, Jean Sreng, Lionel Dominjon.
Dernière mise à jour le 13 décembre 2012.