Maxime Morge's Publications

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Computable Models of the Law: Languages, Dialogue, Games, Ontologies.

Maxime Morge. Computable Models of the Law: Languages, Dialogue, Games, Ontologies.. In Computing Argumentation for Decision Making in Legal Disputes, pp. 203–216, Lecture Notes in Artificial Intelligence 4884, Springer-Verlag, 2008.

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Abstract

In this paper, we present a decision support system for lawyer. This system is built upon an argumentation framework for decision making. A logic language is used as a concrete data structure for holding the statements like knowledge, goals, and decisions. Different priorities are attached to these items corresponding to the uncertainty of the knowledge about the circumstances, the lawyer's preferences, and the expected utilities of sentences. These concrete data structures consist of information providing the backbone of arguments. Due to the abductive nature of practical reasoning, arguments are built by reasoning backwards, and possibly by making suppositions over missing information. Moreover, arguments are defined as tree-like structures. In this way, our computer system, implemented in Prolog, suggests some actions and provides an interactive and intelligible explanation of this solution.

BibTeX

@InProceedings{morge08cml,
  author =       {Maxime Morge},
  title =        {Computable Models of the Law: Languages, Dialogue,
                  Games, Ontologies.},
  booktitle =    {Computing Argumentation for Decision Making in Legal
                  Disputes},
  publisher =    {Springer-Verlag},
  year =         {2008},
  volume =       {4884},
  series =       {Lecture Notes in Artificial Intelligence},
  pages =        {203-216},
  isbn      = {978-3-540-85568-2},
  abstract=      {In this paper, we present a decision support system for
                  lawyer.  This system is built upon an argumentation
                  framework for decision making.  A logic language is used
                  as a concrete data structure for holding the statements
                  like knowledge, goals, and decisions. Different
                  priorities are attached to these items corresponding to
                  the uncertainty of the knowledge about the circumstances,
                  the lawyer's preferences, and the expected utilities of
                  sentences. These concrete data structures consist of
                  information providing the backbone of arguments. Due to
                  the abductive nature of practical reasoning, arguments
                  are built by reasoning backwards, and possibly by making
                  suppositions over missing information. Moreover,
                  arguments are defined as tree-like structures. In this
                  way, our computer system, implemented in Prolog, suggests
                  some actions and provides an interactive and intelligible
                  explanation of this solution.},
  bib2html_pubtype = {LNCS},
  bib2html_rescat = {Argumentation, Decision support system},
  bib2html_funding = {ArgUGRID}
}

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