Maxime Morge's Publications

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Arguing over motivations within the V3A-architecture for self-adaptation

Maxime Morge, Kostas Stathis, and Laurent Vercouter. Arguing over motivations within the V3A-architecture for self-adaptation. In ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19 - 21, 2009, pp. 214–219, INSTICC Press, 2009.

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Abstract

The Vowel Agent Argumentation Architecture (V3A) is an abstract model by means of which an autonomous agent argues with itself to manage its motivations and arbitrate its possible internal conflicts. We propose an argumentation technique which specifies the internal dialectical process and a dialogue-game amongst internal components which can dynamically join/leave the game, thus having the potential to support the development of self-adaptive agents. We exemplify this dialectical representation of the V3A model with a scenario, whereby components of the agent's mind called facets can be automatically downloaded to argue an agent's motivation.

BibTeX

@InProceedings{morge09icaart,
  author =       {Maxime Morge and Kostas Stathis and Laurent
                  Vercouter},
  title =        {Arguing over
    motivations within the V3A-architecture for self-adaptation},
  booktitle = {ICAART 2009 - Proceedings of the International Conference on
                  Agents and Artificial Intelligence, Porto, Portugal,
                  January 19 - 21, 2009},
  pages =        {214-219},
  year =         {2009},
  publisher = {INSTICC Press},
  isbn      = {978-989-8111-66-1},
  abstract=      {The Vowel Agent Argumentation Architecture (V3A) is an
                  abstract model by means of which an autonomous agent
                  argues with itself to manage its motivations and
                  arbitrate its possible internal conflicts. We propose an
                  argumentation technique which specifies the internal
                  dialectical process and a dialogue-game amongst internal
                  components which can dynamically join/leave the game,
                  thus having the potential to support the development of
                  self-adaptive agents. We exemplify this dialectical
                  representation of the V3A model with a scenario, whereby
                  components of the agent's mind called facets can be
                  automatically downloaded to argue an agent's motivation.},
  bib2html_pubtype = {International conference},
  bib2html_rescat = {MAS, Argumentation, Agent architecture},
  bib2html_funding = {ArgUGRID}
}

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